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AI Insights · Timothy · June 2025

Top Boxing Games on Android in Latin America: Q2 2025 Performance

Explore the performance of the top five boxing games on Android in Latin America during Q2 2025, with insights on downloads, revenue, and active users.

Top Boxing Games on Android in Latin America: Q2 2025 Performance

In the second quarter of 2025, the performance of boxing games on the Android platform in Latin America showed interesting trends. Here's a detailed look at the top five games based on data from Sensor Tower.

Boxing Star: Boxing Fight Game saw a notable increase in weekly revenue, peaking at approximately $2.1K by the end of June. Downloads fluctuated throughout the quarter, with a significant jump to 17.6K in the last week of June. Active users peaked at 25.4K in the same period.

Real Boxing 2 maintained a steady download rate, concluding the quarter with 66.2K downloads. Revenue showed a slight increase, reaching $468 by the end of June. Active users remained strong, peaking at 83.1K.

WWE SLAM by Topps® Card Trader had a modest performance with revenue peaking at $459 at the quarter's end. Downloads were minimal, and active user numbers declined to 51.

WWE Mayhem experienced consistent download numbers, with a peak of 14.6K in mid-May. Revenue showed a slight increase to $572 in early June, while active users peaked at 42.3K in the same period.

Burrito Bison: Launcha Libre had a stable presence, with revenue reaching $353 by the end of June. Downloads remained relatively steady, peaking at 3.7K in mid-May, while active users saw a slight decline to 19.4K by the quarter's end.

For more detailed insights and data analysis, visit Sensor Tower to explore further into these trends and performances across different regions and time frames.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025